Trapcode Particular 4 Red Giant

Trapcode Particular 4

Overview

Create organic 3D particle effects, complex motion graphics elements and more

Features

DESIGNER (NEW)

Creating particle effects is easier than ever before, in the updated Designer. Add adjustable blocks with preset behaviors and styles for emitters, particles, physics and aux particles. Or add complete, customizable particle effects with a single click.

FLUID DYNAMICS (NEW)

Create dynamic, swirling effects with new physics options that allows particles to behave as if they are moving through real fluids. Choose from 4 customizable fluidic behaviors.

335 + PRESETS (NEW)

Hit the ground running with over 335 fully-customizable Designer presets. Particular 4 includes over 35 new presets that show off powerful features like fluid dynamics and more. Explore the library to find beautifully designed effects for creating fluids, fire, spaceflight, fireworks, muzzle flashes, explosions, smoke and more. Save your own presets, and share them across your facility.

GPU-Accelerated

Get fast feedback with Trapcode Particular’s new GPU Acceleration through OpenGL. Depending on your system and setup, you could see speed boosts of up to 4X or more over previous versions.

3D Camera and Lights

Particular uses After Effects’ 3D Camera and Lights so you can fully integrate your particle Effects with your motion graphics and live-action vfx shots.

Multiple Systems

For the first time ever, explore endless creative possibilities when you combine multiple particle systems in the same 3D space. Create beautiful, complex effects through the interaction of different systems, all within one instance of Particular. Emitters in Multi-system setups can share parameter settings (such as turbulence, gravity and more), and can be saved as a single preset.

OBJs as Emitters

Give your particle systems a new dimension by using 3D models and animated OBJ sequences as particle emitters. For added flexibility, you can choose to emit particles from the vertices, edges, faces or volume of your OBJ file. Choose from Particular’s library of over 60 OBJs, or easily load your own models using the new OBJ Loading Panel directly in After Effects or within the Designer.

Sprites and Polygons

Use any image in your composition as a particle by assigning it to a 2D sprite or textured polygon. Particular 3 now includes over 270 still and animated sprite images, easily loaded directly within After Effects or in the Designer via the new Sprite Loading Panel.

Lighting and Shadows

Shade all particle types from lights in After Effects. Shading can emulate light falloff, and Shadowlet rendering can cast shadows on both main and aux particles.

Bounce and Physics

Move particles organically through the air, or bounce off of other layers, with Particular’s physics engine. Includes wind, gravity, turbulence controls and more for simulating complex, realistic motion.

Aux System

Spawn new child particles through Particular’s Aux system. Create organic trails and branching, or build splashes after a bounce. Particular 3’s updated Aux system now includes the ability to add custom particles for even more variation, as well as keyframable parameters for more control.

Reflection Maps

Create dynamic color changes in your textured polygon particles by using layer as a reflection map. Add glints to particles as they rotate in 3D.

Requirements

Host Applications:
Adobe After Effects

Operating Systems:
Mac
Windows

AV3 Price : $399.00


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