AV3 News

ZBrush 4R7 out now Posted about 3 years ago by Simon Day - Posted in General

Pixologic yesterday released the highly anticipated ZBrush 4R7. 

What's new?

Here is quick summary of all the new features that ZBrush 4R7 has. To get the full details about each feature check out our product pages

New ZModeler Brush - smart polygonal modeling system made to simplify your creation process. Refine the shape of your work instantaneously to greatly improve how you create hard surface models, architectural structures or highly detailed environments.  

NanoMesh - Combined with ZModeler, the new NanoMesh system adds more functionality and efficieny to the process of using ZBrush's InsertMesh.

ArrayMesh - Works in real time as make adjustments to the content of the original mesh or use TransPose action lines to adjust placement, deform the mesh (along with its copies) and much more.

ZBrush Surface Noise - Now improved to support more than one noise source at any given time.

Displacement Rendering - Can now see procedural and texture-created surface noise rendered as displaced geometry. This process is automatic; after designing your noise you can view the result on your geometry without applying it.

ZRemesher 2.0 - Automatically produce organic or hard surface topology without spirals

PBX Import/Export - Supports texture, normal and displacement maps, blendshapes, smoothing based on normals and much more

 

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