RE:Map V3 for After Effects Node-Locked License Re:Vision Effects

RE:Map V3 for After Effects Node-Locked License

Overview

RE:Map provides professional quality mapping and distortion tools.

Texture map in post

Use a UV map rendered from a 3D system to easily clean up or replace texture maps in your compositing program for without having to re-render in your 3D system.

Work in both directions

RE:Map also allows you to use a photo, and a matching 3D object, and create the texture map you need for your 3D render system.

Quality distortion tools

Includes tools for corner pinning and 2D displacement mapping.

RE:Map is a set of 5 plugins:

  • RE:Map UV takes a UV Map, usually rendered from a 3D system, and renders an image using this mapping. Easily clean up texture maps and remap in post without having to go back to your 3D system for re-rendering. Includes high-quality filtering of the rendered texture map. In addition, this plugin allows you you to come up with cool 2D and 3D animated texture map templates and reuse them over again with different image sequences.
  • RE:Map Inverse UV inversely projects a color image, using a UV Map as a guide, to a rectangular image that may then be used to texture the UV Map with RE:Map UV, or for use as a texture map for a 3D system.
  • RE:Map Displace warps an image with a user-supplied displacement map. This plugin includes many more options and advanced filtering controls than most other displacement map filters.
  • RE:Map Corner Pin maps or inverse maps a perspective plane defined by 4 points (also known as corner-pinning and inverse-corner-pinning).
  • RE:Map Distort takes a color image and automatically distorts the image based on the features for a caricature-like effect.

Features

HIGH QUALITY FILTERING

High quality filtering of images which includes supersampling and mipmapping. Advanced feature to deal with antialiased UV edges and areas where a section of an object crosses another part of the object.

INVERSE UV MAPPING

Paint or align textures in 2D to match your 3D rendered image and inversely project the image to make a texture map for use in your 3D system or with RE:Map UV

CARICATURE

Ability to take a color image and automatically distort it based on the features for a caricature-like effect.

REPLACE AND RERENDER

Reapply new texture sequences in order to reuse animated UV maps for cool animations and transitions. Adjust, color correct, edit, then reapply your textures for your 3D animated objects without having to rerender in the 3D system.

CORNER PINNING

Maps or inverse maps a perspective plane defined by 4 points (also known as corner pinning).

GPU ACCELERATED

This product is GPU accelerated.

ITERATE FASTER

Combine UV maps and textures in post, without having to re-render in your 3D system.

DISPLACEMENT MAPPING

Warps an image with a user-supplied displacement map, using many more options and advanced filtering controls than most other displacement map filters.

Requirements

Host Applications:
Adobe After Effects

Operating Systems:
Mac
Windows

System Requirements:

After Effects CS5 and above

Regular Price : $149.95

AV3 Price : $142.45

Save : 5%


PLEASE SELECT VERSION FOR PRICE

Want to become a reseller for AV3? Find Out More